VertexLitGeneric
{
$baseTexture "models\player\vad36csgo\ctm_gign_head"
$bumpmap "models\player\vad36csgo\ctm_gign_head_normal"
$phongexponenttexture "models\player\vad36csgo\ctm_gign_head_exponent"
$rimmask 1
$nodecal 1
}
}
